Our team at Circle Optics, Inc. continues to push the boundaries of optical technology. Not only are we capturing images but also shaping the future of imaging. As we continue our journey, our focus remains on harnessing technology to provide a clearer, more comprehensive understanding of our ever-changing world. We have had a remarkable year and one of the most fun things we did is have conversations with innovators and inventors changing the landscape of immersive experiences. We want to make sure you get to learn from their voices. * Digital Transformation with John Kucko * Circle Optics Exclusive Interview with Garrett Brown * Computer Vision Innovator Luc Vincent * Computation Photography with Tom Bishop.
Our team at Circle Optics, Inc. continues to push the boundaries of optical technology. Not only are we capturing images but also shaping the future of imaging. As we continue our journey, our focus remains on harnessing technology to provide a clearer, more comprehensive understanding of our ever-changing world.
We have had a remarkable year and one of the most fun things we did is have conversations with innovators and inventors changing the landscape of immersive experiences. We want to make sure you get to learn from their voices.
DIGITAL TRANSFORMATION WITH JOHN KUCKO
“Eye of the Future: Had a fun early morning with the folks from Circle Optics of Rochester testing the Hydra 360 prototype along Seneca Lake in Geneva, NY. The latest in 360-degree technology was put to work using 10.5k resolution. Will have more on this in the coming days—the technology we have access to is truly astounding. And it’s fitting the Hydra is researched and developed in the same area where George Eastman founded Kodak back in the day. Stay tuned…” says John Kucko who does an incredible job celebrating both the technology and nature in Upstate New York.
CIRCLE OPTICS EXCLUSIVE INTERVIEW WITH GARRETT BROWN
Garrett Brown is an American inventor, best known as the creator of the Steadicam™. Brown’s invention allows camera operators to film while walking or running without the normal shaking and jostles of a handheld camera. The Steadicam™ was first used on Bound for Glory (1976), which received an Academy Award (Best Cinematography), and has since been used on thousands of films such films as Rocky (the triumphant stair scene) and Return of the Jedi, where Brown walked through Redwood National Park with the Steadicam™ shooting film at 1 frame per second to achieve the illusion of high-speed motion during the speeder-bike chase. Garrett Brown was the recipient of an Oscar for Scientific or Technical Achievement and an Emmy Award for his invention of the Steadicam™. His Skycam™ is how we all watched the recent Super Bowl! As if these inventions were not enough, it is his latest invention that aligns with Circle Optics, Inc. commitment for technology for good – life enhancing technology. Garrett is committed to the interface between human beings and machines with one guiding word: AUTONOMY!
COMPUTER VISION INNOVATOR LUC VINCENT
Technology and innovation are constantly evolving, thanks to the contributions of pioneers like Luc Vincent – a visionary who has overseen some of the most advanced computer vision and geospatial projects on the planet. Luc started his career working for Rochester based Xerox, leading out an R&D team for their Palo Alto Research Center. From there he moved onto Google, where he used his 20% time (time employees get to work on innovations outside their direct job) on building a project that would come to be known as Google Street View. Luc bootstrapped that program, transforming the way in which we navigate and explore our world. Luc would later go on to make sizable advancements at Lyft where he led their self-driving car efforts, and Meta, where he would work on advanced AR goggles.
COMPUTATIONAL PHOTOGRAPHY WITH TOM BISHOP
Tom Bishop is Chief Technology Officer at Glass Imaging. He is an algorithms expert with 15 years experience in AI/Deep Learning, Computer Vision, Computational Photography and Image Processing. From 2013-2018, Tom developed core technology at Apple powering the iPhone’s Portrait Mode. Computational photography has evolved significantly. Previously, it relied on handcrafted techniques demanding skill and mathematical prowess due to limited computation. Now, the industry has shifted to a data-driven approach, learning from vast numbers of images and understanding the nuances of various imaging systems. This shift allows us to simulate intricate aspects of physical processes like optics or sensor behaviors. Essentially, computational photography seeks to address hardware limitations via software solutions.